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Location

Formula Telemetry Sketch

Each record is a single (x, y, z) coordinate for one driver at one moment in time. Sampled many times per second for the entire session, the records together trace out the path the car drove — corner by corner, lap by lap.

It's the geometry behind the Track Map: the driver dots, the racing line drawn on the circuit, and the 3D elevation views all come from Location.

The coordinates are track-relative, not GPS — meaning the origin and axis directions are arbitrary and differ per circuit. See the "Coordinate system" section below for why this matters.

Fields

Field Type Unit / Range Meaning
date string ISO 8601 UTC Timestamp of this sample.
session_key int The session this record belongs to.
meeting_key int The race weekend (Meeting) this session belongs to.
driver_number int 1–99 Permanent race number of the driver.
x float metres Track-relative X coordinate.
y float metres Track-relative Y coordinate.
z float metres Track-relative elevation.

Sample record

{
  "date": "2023-03-05T15:00:34.123000+00:00",
  "session_key": 7953,
  "meeting_key": 1141,
  "driver_number": 1,
  "x": 1542.7,
  "y": -823.4,
  "z": 12.1
}

Coordinate system

The coordinates are track-relative, not GPS:

  • The origin (0, 0, 0) and axis orientation are arbitrary and differ per circuit. Don't try to interpret X as east or Y as north — they vary by track.
  • Distances are metric and consistent within a session. The distance between two samples in metres is a meaningful real-world distance.
  • You cannot directly overlay coordinates from two different circuits, even if the units are the same. The frames of reference don't match.
  • z is elevation in metres relative to the same arbitrary origin. At a flat circuit (Bahrain) z barely changes; at Spa it varies by tens of metres across a lap.